This is the complete Carcassonne The River II 2 For the Cloisters: Same to start then 3.65-9.95 is Khaki and then 9.95 and on is RED Your choices and colors will vary according to what you deicide.. this is just what I did. Have Fun!, and of course if it works for you please send me a "like"!!
Printed on a single extruder printer, Printing was the same as the base game.
This is RIFRAF Carcassonne
Printed on a single extruder printer. Approx. same size tiles as original. No two tiles are alike, all custom made with a “c” inlay and 3d texture to the fields and city floor... There is very little to paint, I used 8 different colors of PLA filament and was very precise in my layering. You can see I had some stringing issues with some filament in the pictures, unfortunately the PLA was not the best quality.
Great thanks to all who went before with their developing this game and the many parts. There are dozens of “pieces” from others ideas assembled and added to here. Without the pioneers gone before us we would not be here today. Enjoy!
The compete Base set is finished here, see Rifraf Carcassonne…the River, The River 2, Festivals, Inns & Cathedrals, Traders & Builders, Abbey & Mayor, The Princess & the Dragon, and The Tower in my other posts, Under the Big Top, over 250 Tiles total.
The Original Set: 72 Tiles
The River: 12 Tiles
Festivals: 10 Tiles
Inns & Cathedrals: 18 Tiles
Traders & Builders: 24 Tiles
Abbey & Mayor: 18 Tiles
The Princess & the Dragon: 30 Tiles
The Tower: 18 Tiles
Under the Big Top: 20 Game Tiles
Hills and Sheep: 18 Tiles
The River 2: 12 Tiles
How I printed: On a Prusa i3 MK2 in all PLA with a base height of .200mm and a layer height of .150 with a 4mm nozzle. 4 Base layers and 3 top layers, 15% Cubic infill with a CONCENTRIC Top/Bottom fill pattern, This is important if you want the same layer divisions and “style”. I printed with a 3mm brim attached to all tiles, I found if I did not I got the occasional corner lift, but it did mean I had to trim the sides of all the tiles.
What I painted: The tops of the farm and city houses..RED or Brown, the 6 Volcano and 6 “portal” tiles from The Princess and the Dragon…GREY, and the filled in the garden squares using a toothpick and 4 different paints for the flowers…and the tops of the festival tents…That’s it…(there are 2 tiles in The Princess & Dragon that have the cloisters AND emblems, you will have to decide between painting the cloister or wall top towers)..that is if you print the way I did.
Some issues and tips: This is very important…When slicing in Slic3r sometimes the tiles would not render with the correct number of top layers, for example the roads would only have a layer or two finished and then the fill would show through…or the fields would not have all the layers… for some reason, rotating the affected tile 90 degrees on the plate sometimes a couple times and then reslicing fixed this issue…do a good preview check to examine how your layers are printing… it was a ton of wasted prints for me to work this out.
The very base layer has the “C” cut out, if you make your base layer one color, then change to a different color for the next few layers the filament with just “flow” into this space and it looks like you have a nice inlay…it does not affect the rest of the printing in any way… this is the “poor man’s inlay trick”…also the concentric fill pattern on the bottom gives it the “scattered” look sort of like the original tiles.
The fields have a darker layer under the light green, this adds to the textured look, also the City floor has a Dark brown layer followed by two copper layers for the “cobble stone” look, you can experiment with different color materials for enhance the “3d” look of these areas.
I have not printed all the Princess & the Dragon, Under the Big Top, Traders & Builders…or Hills and Sheep, I ran out of filament... .. they look good but if they are anything like the rest of the tiles I will have to go back to correct an item or two.. Please let me know.
The Towers are designed to fit snug.
My Printing and colors: (How you slice will of course change any of these) I used Prusa Color print to define the layers.
For all tiles except the ones with a Cloister, the Cathedrals, and the Abbeys
0-.35 Light Green (The Base color, will be shaded according to the subsequent layers)
.35-1.1 Blue (For the base of the ponds)
1.1-20 Skin (for the base of the roads)(may need to be 1.25-2.0)
2.0-2.3 Copper (for the underlay dark field color)
2.3-3.2 Light Green (for the fields)
3.2-3.35 Dark Brown (for the underlay of the city floor)
3.35-3.35 Copper (for the city floor)
3.65 -4.1 Pearl White (for the base of the shields and emblems)
4.1-4.55 Blue (for the shield and emblem tops)
4.55-8.15 Khaki (for the walls)
8.15---- Blue (for the wall tops and towers)
For the Cathedrals and Abbey: Same to start then 3.65-13.40 Khaki and then 13.40 and on is RED
This is the complete Carcassonne The River II 2
For the Cloisters: Same to start then 3.65-9.95 is Khaki and then 9.95 and on is RED
Your choices and colors will vary according to what you deicide.. this is just what I did. Have Fun!, and of course if it works for you please send me a "like"!!